Your selections:
Avatar and participant gender differences in the perception of uncanniness of virtual humans
Exploring building information modelling (BIM) to game engine conversion
- Bille, Ross, Smith, Shamus P., Maund, Kim, Brewer, Graham
Understanding the role of virtual environments in collaborative design
- Gul, Leman Figen, Williams, Anthony, Gu, Ning
Project management of virtual teams: a comparative view from academia and industry
- Gameson, Rod, Sher, Willy, Baldwin, Andrew
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